Call of Duty® Kicks Off Electronic Entertainment Expo 2013 with World Premier Livestream of Call of Duty®: Ghosts Gameplay
Activision Brings E3 to Fans First with "Call of Duty: Ghosts All Access" — Global Telecast of Live Next Generation Gameplay Levels "No Man's Land" and "Into the Deep"
Live Broadcast aired on DIRECTV, CallofDuty.com, on Consoles and Global Online Destinations across the Web
Fans also had Sneak Peek of Massive, Unprecedented Video Wall Set to Blow Attendees Away On-site at E3 this Week; Call of Duty's "Show Mode" Features State-of-the-Art Visual/Sound Effects, Pyrotechnics, Wind, Smoke/Fog to Highlight Original Call of Duty Content, Set to be THE Event of the Show
"Every year our team puts on an amazing production to showcase our games
at E3, a spectacle that delivers an epic, immersive experience that
takes your breath away. Yet all our fans aren't able to be here and
share in the moment," said
Gamers saw the level "Into the Deep," a beautiful and awe-inspiring
underwater mission that pulses with lifelike realism and heart-pounding
tension; "No Man's Land," an eerie glimpse at the aftermath of a world
recovering from a catastrophic event, as well as the first chance for
gamers to get their first peek at Riley, the new canine character in Call
of Duty: Ghosts. The televised special, which was broadcast live
on television on DirecTV, on consoles and on popular online outlets
around the world, offered viewers a sneak peek at the gameplay a full
two days before the industry commences its annual E3 conference. The
global telecast also featured a series of interviews with members of the
Infinity Ward development team, as well as Academy Award®
winning writer
Fans also got a sneak peek at a massive, immersive and unprecedented
video wall built by
With an amazing level of attention down to the smallest detail, where each hair is noticeable on character models, scratches and bruises are apparent, and even the dirt beneath fingernails of characters are recognizable, Call of Duty: Ghosts sets a new bar of visual fidelity and near photorealism without sacrificing any performance, maintaining the hallmark of 60 frames per second—on every platform—to provide that signature Call of Duty smoothness and gameplay.
"Our new tech is allowing us to deliver an absolutely stunning next
generation Call of Duty experience on Xbox One, PS4 and PC, but
that's not all. The Xbox 360 and PS3 versions will reap the benefits of
our new tech as well, which we believe will make this the most striking Call
of Duty game ever created, regardless of what platform our fans
choose," said Infinity Ward, executive producer,
The stunning new Call of Duty created by Infinity Ward, Activision's acclaimed development team behind the original Call of Duty® and the award-winning Call of Duty®: Modern Warfare® series, will be showcased this week at E3 in LA at Activision's booth #647 in the South Hall. For the latest intel, check out: www.callofduty.com/ghosts, www.facebook.com/CODGhosts, or follow on Twitter @InfinityWard. Call of Duty: Ghosts is not yet rated.
Call of Duty: Ghosts will release on Xbox 360 video game
and entertainment system from Microsoft, PlayStation®3 computer
entertainment system and PC on
For fans that missed the "Call of Duty: Ghosts All Access" broadcast, go to www.callofduty.com/ghosts to watch the replay.
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Cautionary Note Regarding Forward-looking Statements: Information in
this press release that involves Activision Publishing's expectations,
plans, intentions or strategies regarding the future, including
statements about the expected Call of Duty: Ghosts release date of
Sr.
PR Manager
kyle.walker@activision.com
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